Feb 20, 2008, 04:58 AM // 04:58 | #1 |
Lion's Arch Merchant
Join Date: Apr 2005
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Minons & Critical Hits???
Do minons get critical hits and will Go For The Eye's up their chances?
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Feb 20, 2008, 05:00 AM // 05:00 | #2 |
Desert Nomad
Join Date: Aug 2005
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From wiki:
"Minions can inflict critical hits. Like animal companions, minion critical hits do not automatically inflict maximum damage." And since Go For the Eyes works on all allies, it will work on minions too. |
Feb 20, 2008, 05:02 AM // 05:02 | #3 |
Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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Someone showed (I think it was on Guru or the Unofficial Wiki) that GftE does work on minions.
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Feb 20, 2008, 05:21 AM // 05:21 | #4 |
Lion's Arch Merchant
Join Date: Apr 2005
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Any idea how criticals work since they "don't automatically inflict maximum damage?"
EDITED: The damage for an animal companion's critical hits is not based on the pet's maximum damage, instead applying the multpiler to the pet's normal damage range. So basically, they get a 40% damage boost off whatever they roll for their pathetically low damage ranges. Last edited by The Fox; Feb 20, 2008 at 05:28 AM // 05:28.. |
Feb 20, 2008, 05:23 AM // 05:23 | #5 |
Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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It caused them to do more damage.
I'm not sure how much more, but I do know it was more. |
Feb 20, 2008, 05:25 AM // 05:25 | #6 |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Yes to both of the first questions. Critical hits are real easy to see with some TexMods.
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Feb 20, 2008, 07:40 AM // 07:40 | #7 | |
Wilds Pathfinder
Join Date: Oct 2006
Location: WTFPRIVACYDUDE
Guild: Endangered Feces [DoDo]
Profession: W/Mo
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Quote:
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Feb 20, 2008, 10:53 AM // 10:53 | #8 | |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
Wiki's list of player's mods here: http://wiki.guildwars.com/wiki/Guide..._modifications Guru threads on modding here: http://www.guildwarsguru.com/forum/s...ght=modding+gw and here: http://www.guildwarsguru.com/forum/s...ght=modding+gw The Critical Hit mod I use is here: http://guildwars.incgamers.com/forum...=460352&page=2 It looks like this: The Critical image flashes; the effect is quite obvious. |
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Feb 20, 2008, 04:20 PM // 16:20 | #9 |
Grotto Attendant
Join Date: Apr 2007
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1. Minions do critical.
2. We're not entirely sure how minion criticals work. 3. We think they work as follows: A when a player gets a critical they get an automatic maximum roll for their weapon (ie a sword will auto-roll a 22; a dagger will auto-roll a 17; etc) and a +20 to their damage baseline (same as if the foe had -20 armor). We're pretty sure that's how players work. When a minion gets a critical, they get the same +20 to baseline, but no automatic max roll. This seems to match what we see in-game, but it hasn't been tested as thoroughly as player criticals. |
Feb 20, 2008, 10:12 PM // 22:12 | #10 |
Desert Nomad
Join Date: Aug 2005
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What are those blue tick marks in the Seige Ice golem's heath bar?
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Feb 20, 2008, 10:47 PM // 22:47 | #11 |
Wilds Pathfinder
Join Date: Nov 2006
Guild: Be Aggressive B E Aggressive [AGRO]
Profession: E/Me
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75 and 50% health another mod
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Feb 20, 2008, 10:50 PM // 22:50 | #12 | |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
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